2D game jam

A fast, free loadout for weekend jams. Everything here is quick to learn, exports to the web, and the assets need no credits.

For: Jammers making a 2D game in 48–72 hours

  1. Engine Godot Engine

    Opens in seconds and exports straight to web.

  2. Planning Gamedoora

    One shared board so the team knows who is doing what.

  3. Version control GitHub

    Never lose work at 3 a.m. again.

  4. Art Aseprite

    Sprites and animation. Pixelorama is a free alternative.

  5. Assets Kenney

    CC0 packs that all match each other.

  6. Audio BeepBox

    A catchy loop in ten minutes.

  7. Publishing itch.io

    Where most online jams take submissions.

Want a different mix? Explore every resource or try another starter pack.